To sell this good takes AGES

It’s so rare we get meaningful sales data from publishers, unless a title has performed exceptionally well. But we found this accidentally uploaded information from SEGA fascinating, because it actually clues us in to the real-world performance of a number of titles.
Here’s all of the data, as archived by ResetEra:
- Persona 5 Royal (including Remaster version): 7.25m
- Sonic Frontiers: 4.57m
- Team Sonic Racing: 3.50m
- Total War: Three Kingdoms: 3.21m
- Yakuza: Like a Dragon: 2.86m
- Sonic Superstars: 2.43m
- Total War: Warhammer III: 2.34m
- Shin Megami Tensei V (including Vengeance): 2.11m
- Persona 3 Reload: 2.07m
- Like a Dragon: Infinite Wealth: 1.66m
- Like a Dragon: The Man Who Erased His Name: 0.96m
The following numbers were also officially confirmed by SEGA, accurate as of 31st March, 2025:
- Sonic X Shadow Generations: 2.3m
- Metaphor: ReFantazio: 2.0m
The first thing we thought of here was Final Fantasy 16, which has been very publicly derided as a sales disaster. Of course, budgets and expectations differ between projects, but its three million units on a single platform in just a few days doesn’t look bad at all when put into the context of these multiformat releases.
While we wouldn’t have expected spin-off title Like a Dragon: The Man Who Erased His Name to have performed particularly well, the full-scale sequel Like a Dragon: Infinite Wealth looks a bit disappointing at just 1.66 million units sold.
It’s also interesting to see the power of Sonic: we’d never have expected Team Sonic Racing, a game which feels like it never really got much recognition and love, to have done so well. It’s also good to see Sonic Frontiers rewarded, as it does feel like a viable blueprint for the Blue Blur moving forwards – although we suspect that game relied on heavy discounting to sell so many copies.
Fascinating stuff, nonetheless. Obviously, like we alluded to earlier, all projects have different budgets and expectations associated with them, so you can’t read too much into what’s a success and what’s not. But it’s still quite intriguing to see the numbers laid bare like this.
[source resetera.com, via mynintendonews.com, videogameschronicle.com]